Cancer Gaming App

Our Cancer Gaming App is for students from Grade 3 to 12 (age 10 to 19).

The main goals throughout the game are to educate:

  • Where can I find help if I am diagnosed with cancer?
  • How can I support a family member or friend that is diagnosed with cancer?
  • How my healthy lifestyle will lower my risk of getting cancer.
  • How early detection increases the chance to survive cancer.
  • What can I do in my community to educate and raise awareness?

Through interactive modules, quizzes, challenges and rewards, users will learn about cancer warning signs, prevention, healthy lifestyles, risk reduction and when to seek medical advice. It can be played as an individual, class groups or as competitions between schools worldwide. In partnership with any education department Cancer Gaming App can be rolled out in any country.

Seeking support partners

Love Your Nuts is seeking Corporate Social Investment (CSI) and philanthropic partners to support the development, pilot phase and broader rollout of the platform.

Contributions will support software development, content creation, medical review, legal compliance, privacy protection, child safeguarding measures and implementation across schools and communities. Love Your Nuts is adopting a collaborative funding model, enabling multiple partners to contribute to and help shape the initiative’s long-term success.

The Cancer Gaming App represents a fresh approach to public health education, one that moves beyond once-off awareness campaigns to create sustained engagement and lasting impact. Our goal is simple: to empower young people across South Africa, the African continent and beyond with knowledge that could one day save their life, or the life of someone they love.

Research options
We like to offer universities/researchers a partnership if their research project is our target group – high school children. The concept is that researchers can plug-in at the back-end of this app to get the data they need for their projects.
Research projects could be about cancer, any other disease, artificial intelligence, depression, nutrition, fitness, obesity, etc. that will contribute to health improvement of the younger generations.

Partnership with Nelson Mandela University
We have partnered with the Centre for Community Technologies, Nelson Mandela University, South Africa to develop this game and need funding for this project.
The Centre works closely with the Ministries of Health and Education. This will help us to get the information to all school children in South Africa.

Vega School of Design gaming app competition
South Africa had a nationwide competition amongst the gaming app design students to develop a prototype. The winners were the team from Durban with their “Cancer Crusher”.
Quote from Vega school of Design press release: “The team from IIE-Vega Durban emerged victorious with their game, aptly named Cancer Crusher. Led by students Mathew Rall, Keagan Du Plessis, Liam Schultz, and Geraldine Seyffert, along with navigator Kuleza Phiri, they crafted an interactive experience that combines entertainment with vital information. Players navigate through challenges, learning about testicular health, self-examinations, and early detection—all while having a blast.
The team worked on the prototype in their spare time and voluntarily.

Cancer School Programme

The content of the Cancer Smart booklet: cancer information, cancer treatment, and how to support those living with cancer.
For the teachers it includes a manual on how to generate classroom discussions about cancer information, cancer treatment, and how to support those living with cancer. This material will help students to cope with and learn about cancer, as well as get involved in the fight against cancer in your community. This programme complements the gaming app.